Low Roller is a push-your-luck dice game. I wanted a quick solo or pass-and-play filler for the hub that was pure luck and fast decisions, with no account and no ads.
What It Is
A dice game built as a React module inside the Wanessa Labs Games Hub. Play solo, or pass-and-play with up to six people on one device. Fully offline, no accounts.
How It Plays
Roll all the dice. After each roll, set at least one die aside, then reroll the rest. Keep going until every die is banked. Each die scores its highest face minus the face you rolled, so a low roll on a big die is worth the most. Lowest total wins.
You pick the length before you start: one, three or five rounds. Three is the default. The scores add up, you see the standings between rounds, and the lowest total after the final round wins. Tied totals go to whoever posted the sharpest single round, and a tie on that too is a genuine draw.
I shipped this at a fixed three rounds and had it wrong. One round is what the game was originally, and it is still what you want when there are ninety seconds before dinner. Three rounds is not a better game, it is a longer one. So the length is a setting now instead of a decision I made for you.
The Leaderboard Stays On Your Device
The device keeps a record of everyone who has played on it: how many matches they sat through, and the lowest total they ever posted. It is called “Best on this device” because that is exactly what it is. Nothing leaves the phone, there is no account, and there is no server to send it to.
Each match length keeps its own board. A five-round total and a one-round total are not the same number, and ranking them together would hand the top of the board to whoever played the shortest game. So they sit on separate tabs, and the tabs only appear once you have played more than one length.
It is a record, not a hook. No streaks, no notifications, no prompt asking you to come back tomorrow. It is there when you open it and silent the rest of the time, and clearing it takes two taps with an obvious way out.
Features
- Matches of one, three or five rounds, with cumulative scoring and standings in between
- A per-device leaderboard, name by name, that never replaces your best with a worse one
- A separate board for each match length, because a five-round total is not a one-round total
- Solo and pass-and-play, up to six players, hot-seat
- A mixed dice set (d4 through d12) with shapes that match their side counts
- No early stop and no roll cap, so every die is a real decision
- Runs fully offline from the hub, with nothing stored anywhere but the device
Stack
| Tool | Role |
|---|---|
| React + TypeScript | Game module inside wanessalabs-games |
| Tailwind | Hub-consistent styling |
| Cloudflare Pages | Hosted inside the wanessalabs-games hub |

