wanessalabs games production

Snack Pop

A daily food emoji match game. Match snacks, build combos, and beat the puzzle before the board fills up.

ReactTypeScriptTailwindViteCloudflare Pages
Snack Pop screenshot 1
Snack Pop screenshot 2

Every daily game hub needs a casual entry point. Sudoku and Linked are logic games. 2048 is a patience game. Snack Pop is the one you play while you’re waiting for something else, and somehow end up playing for longer than you planned.

The Problem

Match-three games are everywhere, but most are infinite loops designed to extract time. I wanted a version with a defined daily puzzle: one board, one solution path, done when it’s done. No energy system, no lives, no pressure to come back tomorrow for a reward.

What It Is

A daily food emoji matching game where the board is fixed and the goal is to clear it by matching adjacent snacks in groups of three or more. Each day’s puzzle is the same for every player. Combos chain when cleared tiles cause new matches. Reading the board before you tap is the skill.

The game is kids-friendly by design: bright, forgiving, and legible at small tap sizes. It lives in both the main hub and the kids hub.

Features

Stack

ToolRole
React + TypeScriptGame module inside wanessalabs-games
TailwindHub-consistent styling
localStorageDaily completion and best score
Cloudflare PagesHosted inside wanessalabs-games hub

Development timeline

1 logged update on 20 May 2026.

  1. Work began on Snack Popfeature

    First commit touching this game in the hub repository. Match food emojis, build combos, and beat the daily puzzle. The hub records no separate launch announcement for it.

Written from the release notes published with each update, not afterwards. See every project →